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	<title>GrindEFX &#187; Interviews</title>
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	<description>Keeping you in tune with the music business.</description>
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		<title>Big 4 Coming To Same Conclusions As Innovators</title>
		<link>http://www.grindefx.com/big-4-coming-to-same-conclusions-as-innovators/</link>
		<comments>http://www.grindefx.com/big-4-coming-to-same-conclusions-as-innovators/#comments</comments>
		<pubDate>Thu, 25 Jun 2009 13:00:17 +0000</pubDate>
		<dc:creator>Terry Hart</dc:creator>
				<category><![CDATA[Advice & Tips]]></category>
		<category><![CDATA[Digital & Mobile]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Record Labels]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[The Future...]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[big 4]]></category>
		<category><![CDATA[digital music]]></category>
		<category><![CDATA[emi]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[mike masnick]]></category>
		<category><![CDATA[music business models]]></category>
		<category><![CDATA[music commerce frontier]]></category>
		<category><![CDATA[NARM]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[universal music group]]></category>
		<category><![CDATA[warner music group]]></category>

		<guid isPermaLink="false">http://www.grindefx.com/?p=1399</guid>
		<description><![CDATA[

“We’re good at failure.”
That was Mike Jbara, VP of Warner Music Group (WEA) , with a refreshingly honest admission from the Big 4, traditional music industry at the 2009 NARM panel &#8220;The Majors: Strategic Imperatives.&#8221; The panel also included Amanda Marks from Universal Music Group, Jennifer Schaidler of Sony Music and Darren Stupak from EMI [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.grindefx.com%2Fbig-4-coming-to-same-conclusions-as-innovators%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.grindefx.com%2Fbig-4-coming-to-same-conclusions-as-innovators%2F" height="61" width="51" title="Big 4 Coming To Same Conclusions As Innovators" alt=" Big 4 Coming To Same Conclusions As Innovators" /></a></div><p id="top" />
<p align="center"><object width="400" height="307" data="http://vimeo.com/moogaloop.swf?clip_id=5267249&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5267249&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object></p>
<p class="MsoNormal">“We’re good at failure.”</p>
<p class="MsoNormal">That was Mike Jbara, VP of <a href="http://www.wmg.com/" target="_blank">Warner Music Group (WEA)</a> , with a refreshingly honest admission from the Big 4, traditional music industry at the <a href="http://www.hypebot.com/hypebot/2009/06/four-major-label-vps-on-the-state-of-the-industry.html" target="_blank">2009 NARM panel &#8220;The Majors: Strategic Imperatives.&#8221;</a> The panel also included Amanda Marks from<span> </span><a href="http://www.umusic.com/" target="_blank">Universal Music Group</a>, Jennifer Schaidler of <a href="http://www.sonymusic.com/" target="_blank">Sony Music</a> and Darren Stupak from <a href="http://www.sonymusic.com/">EMI Music</a>.</p>
<p class="MsoNormal">Jbara <span> </span>wasn’t just hand-wringing though. Instead, he was stating what has been obvious to many in the industry for some time. He and the other panelists sounded optimistic about the state of the music industry. They discussed issues that showed a clear grasp of how technology has changed music consumption and how the industry needs to respond, a clarity that, self-admittedly, was lacking even a few years ago.</p>
<p class="MsoNormal"><span id="more-1399"></span></p>
<p class="MsoNormal">One of the key points that was repeated was the idea that the Big 4 – and the music industry in general – has to continue to find ways to connect with fans and give them a reason to buy in order to continue to grow and succeed. The panelists also mentioned several times that the time has come and gone for the Album as the default delivery mechanism for music.</p>
<p class="MsoNormal">Wait a minute. Was I listening to VP’s from the Big 4, or Michael Masnick?</p>
<p class="MsoNormal">After all, it was Masnick, founder of <a href="http://www.techdirt.com/" target="_blank">Techdirt</a> and <a href="http://www.floor64.com/" target="_blank">Floor64</a>, who came up with the formula that summarized how musicians can succeed in the &#8220;music commerce frontier&#8221;: <a href="http://www.techdirt.com/articles/20090201/1408273588.shtml" target="_blank">CwF + RtB = $$$ </a></p>
<p class="MsoNormal">That is, a successful business model needs to Connect with Fans and give them a Reason to Buy.</p>
<p class="MsoNormal">While none of the panelists specifically mentioned this formula or name-dropped Masnick, most of the discussion revolved around that concept.</p>
<p class="MsoNormal">While the music industry in the US dropped another 4% last year, music consumption itself is at an all-time high. Listeners can discover and access music through so many different routes &#8211; social networking sites, mobile devices, Guitar Hero, in the background of their favorite TV show. The key for successful music business models is in tapping into that love of music and the opportunities to discover it, connecting with the fans, and monetizing.</p>
<p class="MsoNormal">And lest I’m losing the more cynical of you with all this talk of “monetizing,&#8221; the panelists all agreed that the most important element to the business model is the music itself. It has to be great music, songs and artists that consumers are passionate about and connect with when they do discover it. The Big 4 realize that their focus is on finding and nurturing talented musicians.</p>
<p class="MsoNormal">In order to do this, the music industry is finally excited, rather than threatened, by the possibilities of technological and business innovation. They don’t even make a distinction between physical and digital &#8211; it’s all about connecting with the fans.</p>
<p class="MsoNormal">The Compact Disc is on life-support, but so what? It&#8217;s only one delivery mechanism for music. It’s far better to concentrate on other ways to deliver music to consumers that fits their lifestyle than to keep pushing those round pieces of plastic.</p>
<p class="MsoNormal">Mobile devices will be central to this type of innovation. The keys here are device penetration and evolution – finding products and services that make sense to consumers and how they use their devices. Smart phones and apps already hint at the potential of mobile music. Since smart phones, like the iPhone, are such data-heavy devices, they require fast and always-on connection rates, both essential to delivering better music experiences to the consumers. And <a href="http://www.techcrunch.com/2009/06/24/a-million-app-downloads-for-palm-a-million-iphone-3gss-for-apple/" target="_blank">apps have already proven very popular and successful</a>. These apps may focus on music itself, or in many cases, may contain background music – just one of many new revenue streams available to labels and artists today.</p>
<p class="MsoNormal">Social networking sites offer additional opportunities to innovate. The biggest problem with building revenue streams from social networking sites and mobile devices is the “click-gap.” Consumers want things to be easy. The more hoops they have to jump through to spend their money – the more links or buttons they have to click – the less likely they will spend it. Record labels and technological companies are looking for ways to improve user interfaces to make it as easy as possible for consumers.</p>
<p class="MsoNormal">While no one went as far to say “<a href="http://blogmaverick.com/2008/01/17/the-album-is-dead/" target="_blank">the album is dead</a>,” they do agree that at the very least, the traditional album should no longer be the default package for music delivery. Instead of the conventional one-album-every-year/one-size-fits-all product cycle of an artist, labels are looking at a wider variety of different types of products throughout that cycle. Not necessarily singles, but certainly delivering smaller song blocks, like EP’s more often… hey, wait a minute! This sounds a lot like the <a href="http://www.hypebot.com/hypebot/2009/06/interview-voyno-and-hoover-of-the-new-rockstar-philosophy-part-2.html" target="_blank">‘3P’ concept</a> I recently read about on <a href="http://www.hypebot.com/" target="_blank">Hypebot</a>!</p>
<p class="MsoNormal">Having said that, it may come as a surprise that special-edition, higher cost physical albums are doing surprisingly well, just as well for physical retailers as digital retailers. Consumers who are passionate about an artist find a lot more value in these packages than a mere CD. They are often limited-edition, of a much higher quality, and bundled with a smorgasbord of extras – anything from t-shirts, extensive liner notes, artwork, artist signatures, and much more.</p>
<p class="MsoNormal">Yes, the record label execs on the panel were looking forward rather than backward. They agreed that this wasn’t the case even a couple years ago, that their crystal balls haven’t always worked, that they are “good at failure.” But the focus for them now is on connecting with the consumer, the fans of the music they put out.</p>
<p class="MsoNormal">We are living in exciting times. Everyone from the VP’s at the Big 4 down to blogs such as this are asking the same fundamental questions. How do we get listeners to discover music they love? How do we get that music to them in a way that is easy and fits their listening habits? And how do we do all that in a way that ensures that musicians can make a living through their creative endeavors?</p>
]]></content:encoded>
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		<item>
		<title>[VIDEO] Ian Rogers On Music Marketing &amp; Direct To Fan Sales</title>
		<link>http://www.grindefx.com/video-ian-rogers-on-music-marketing-direct-to-fan-sales/</link>
		<comments>http://www.grindefx.com/video-ian-rogers-on-music-marketing-direct-to-fan-sales/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 15:04:22 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[Advice & Tips]]></category>
		<category><![CDATA[Digital & Mobile]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[The Future...]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[digital music]]></category>
		<category><![CDATA[ian rogers]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[narm 2009]]></category>
		<category><![CDATA[topspin]]></category>

		<guid isPermaLink="false">http://www.grindefx.com/?p=1304</guid>
		<description><![CDATA[

Topsin CEO Ian Rogers&#8217; keynote interview at NARM 2009, he discusses Topspin, digital marketing, selling directly to fans and more. More NARM videos coming later today.
]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.grindefx.com%2Fvideo-ian-rogers-on-music-marketing-direct-to-fan-sales%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.grindefx.com%2Fvideo-ian-rogers-on-music-marketing-direct-to-fan-sales%2F" height="61" width="51" title="[VIDEO] Ian Rogers On Music Marketing & Direct To Fan Sales" alt=" [VIDEO] Ian Rogers On Music Marketing & Direct To Fan Sales" /></a></div><p id="top" />
<p style="text-align: center;"><object width="400" height="307" data="http://vimeo.com/moogaloop.swf?clip_id=5246541&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=5246541&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object></p>
<p>Topsin CEO Ian Rogers&#8217; keynote interview at NARM 2009, he discusses Topspin, digital marketing, selling directly to fans and more. More NARM videos coming later today.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>NARM Bits Part 2</title>
		<link>http://www.grindefx.com/narm-bits-part-2/</link>
		<comments>http://www.grindefx.com/narm-bits-part-2/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 18:30:08 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[The Future...]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[a2im]]></category>
		<category><![CDATA[billboard]]></category>
		<category><![CDATA[ian rogers]]></category>
		<category><![CDATA[NARM]]></category>
		<category><![CDATA[rich bengloff]]></category>
		<category><![CDATA[tommy boy records]]></category>
		<category><![CDATA[tommy silverman]]></category>
		<category><![CDATA[topspin]]></category>

		<guid isPermaLink="false">http://www.grindefx.com/?p=1006</guid>
		<description><![CDATA[

More videos from the final day of NARM courtesy of Billboard. After the jump are full video interviews with A2IM president Rich Bengloff, Topspin CEO Ian Rogers and Tommy Boy Records founder/owner Tommy Silverman.

A2IM president Rich Bengloff

Topspin CEO Ian Rogers

Tommy Boy Records founder/owner Tommy Silverman

]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.grindefx.com%2Fnarm-bits-part-2%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.grindefx.com%2Fnarm-bits-part-2%2F" height="61" width="51" title="NARM Bits Part 2" alt=" NARM Bits Part 2" /></a></div><p id="top" />
<p style="text-align: center;"><img class="aligncenter" title="NARM" src="http://www.grindefx.com/wp-content/uploads/2009/06/narm.jpg" alt="narm NARM Bits Part 2" width="794" height="145" /></p>
<p>More videos from the final day of NARM courtesy of <a href="http://www.billboard.biz/bbbiz/content_display/industry/e3ibc30ab7d8da37db8dd96a3cdd22f1013" target="_blank">Billboard</a>. After the jump are full video interviews with A2IM president<strong> Rich Bengloff,</strong> Topspin CEO <strong>Ian Rogers</strong> and Tommy Boy Records founder/owner <strong>Tommy Silverman</strong>.</p>
<p><span id="more-1006"></span></p>
<p align="center"><em>A2IM president Rich Bengloff</em></p>
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<p align="center"><em>Topspin CEO Ian Rogers</em></p>
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<p align="center"><em>Tommy Boy Records founder/owner Tommy Silverman</em></p>
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]]></content:encoded>
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		<title>NARM Bits</title>
		<link>http://www.grindefx.com/narm-bits/</link>
		<comments>http://www.grindefx.com/narm-bits/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 19:34:50 +0000</pubDate>
		<dc:creator>Jay</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[allen kovac]]></category>
		<category><![CDATA[dan rosensweig]]></category>
		<category><![CDATA[duncan browne]]></category>
		<category><![CDATA[jim donio]]></category>
		<category><![CDATA[jim urie]]></category>
		<category><![CDATA[john marmaduke]]></category>
		<category><![CDATA[NARM]]></category>

		<guid isPermaLink="false">http://www.grindefx.com/?p=977</guid>
		<description><![CDATA[
Billboard have been covering the National Assn. of Recording Merchandisers convention. Video interviews with Universal Music Group Distribution president Jim Urie, Newbury Comics COO Duncan Browne, Tenth Street Entertainment and Eleven Seven Music founder/CEO Allen Kovac, and Hastings Entertainment chairman/CEO John Marmaduke, plus speeches from Guitar Hero president and CEO Dan Rosensweig and NARM president [...]]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: left; margin-right: 10px;"><a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fwww.grindefx.com%2Fnarm-bits%2F"><img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fwww.grindefx.com%2Fnarm-bits%2F" height="61" width="51" title="NARM Bits" alt=" NARM Bits" /></a></div><p id="top" />
<p style="text-align: left;"><img class="aligncenter size-full wp-image-978" title="narm" src="http://www.grindefx.com/wp-content/uploads/2009/06/narm.jpg" alt="narm NARM Bits" width="580" height="106" />Billboard have been covering the National Assn. of Recording Merchandisers convention. Video interviews with Universal Music Group Distribution president <strong>Jim Urie</strong>, Newbury Comics COO <strong>Duncan Browne</strong>, Tenth Street Entertainment and Eleven Seven Music founder/CEO <strong>Allen Kovac</strong>, and Hastings Entertainment chairman/CEO <strong>John Marmaduke</strong>, plus speeches from Guitar Hero president and CEO <strong>Dan Rosensweig </strong>and NARM president <strong>Jim Donio</strong> all after the jump.</p>
<p style="text-align: left;"><span id="more-977"></span></p>
<p>While the National Assn. Of Recording Merchandisers convened in San Diego June 7-10 to try to solve the dilemma of a marketplace where music has never been more popular (yet its revenues keep falling), Guitar Hero president and CEO Dan Rosensweig told attendees that the intersection of content and technology will be the largest growth industry going forward.</p>
<p>He also pointed out that things move quicker nowadays. Three years ago, nobody had heard of “Guitar Hero,” but nowadays 11 million games have been sold and those buyers pay a subscription fee every month to play games.</p>
<p>In his opening keynote interview, Rosensweig explained that there isn&#8217;t a culture that won&#8217;t adopt technology and there isn&#8217;t a culture without music, so the industry should be able to capitalize on this.</p>
<p>He says his company uses music for its video games, but also gives back in that artists included in Guitar Hero see catalog sales increases. Also, the video game helps sell tickets when the bands are on tour.</p>
<p>He pointed out that the video games themselves also pay royalties for the music they license, but he sidestepped a question on whether music owners and bands should receive better compensation, as suggested last year by Warner Music Group chairman Edgar Bronfman.</p>
<p>Earlier on June 8, NARM president Jim Donio pointed out that while about 2,500 record stores closed between 2005 and 2008, the consumer connection to music is as strong as ever. As Internet connection speeds get faster, it will foster different opportunities, said Donio.</p>
<p>Besides store closures, another trend hurting music sales has been the downsizing of music space in stores so that merchants can bring in other profitable product lines. Acknowledging that in-store music space is at a premium, Best Buy&#8217;s Chris Smith said his chain was focusing on right-sizing its music selection. Some stores may have 5,000 titles when they should only have 2,500 titles and other stores maybe should have more than 5,000 titles. “Our charge, moving forward, is to right-size our stores,” he said during a &#8220;Music Business Crash Course&#8221; the day before staged by A2IM.</p>
<p>In marketing music, retailers stressed that getting music in advance of the release is still an important tool to reach consumers. Criminal Records store owner Eric Levin said that when he gets a CD, it gets played in the store, and customers get turned on. When the labels send links, “they get deleted,” he added.</p>
<p>As for the NARM convention itself, Donio noted that like other business conventions, attendance is down at NARM (though he didn&#8217;t actually say what the total number is). But he did point out that employees from 350 companies are attending NARM, &#8220;seventy of them for the first time.”</p>
<p>Many say that because the industry didn&#8217;t move quick enough to grasp the opportunities presented by the Internet, the industry left the back door open for unauthorized file-sharing. While it is easy to look back on the mistakes, Donio urged the convention attendees to make a commitment that as “we leave this decade, we need to reinvent the industry.” In that task, he said, there should be no limits to the questions that the industry asks itself.</p>
<p> </p>
<p>Billboard caught up with four top executives at the convention &#8212; Universal Music Group Distribution president <strong>Jim Urie</strong>, Newbury Comics COO <strong>Duncan Browne</strong>, Tenth Street Entertainment and Eleven Seven Music founder/CEO <strong>Allen Kovac</strong>, and Hastings Entertainment chairman/CEO <strong>John Marmaduke</strong> – for their thoughts on how music specialty retail adds value to the artist-fan connection, what music retail will look like in five years, and more.</p>
<p><em>Tenth Street Entertainment and Eleven Seven Music founder/CEO Allen Kovac</em></p>
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<p><em>Newbury Comics COO Duncan Browne</em></p>
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<p><em>Universal Music Group Distribution president Jim Urie</em></p>
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<p><em>Hastings Entertainment chairman/CEO John Marmaduke</em></p>
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<p><em>Source: Billboard</em></p>
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